"This protects Nintendo and our games development partners from piracy. It does not have any adverse effect on consumers, nor on the play experience. The player with a DS version of Super Mario, for example, simply loads the cartridge into the console and then seeks other DS users in the neighbourhood to join the game. They come along and decide to play, tap into it, and then play against each other," a Nintendo Australia spokeswoman said. "As soon as they shut their machine, they don't have the game any more. It's securely held on the cartridge owned by the first player."
In the past we have seen the best copy protections game companies could come up with beaten by devices such as modchips. The next generation of gaming consoles are a little more sophisticated, using technology that is a lot more "intelligent" compared to earlier consoles. One such intelligent protection is thought to be included in the Cell processor that will power Sony's upcoming Playstation 3.
Source:
Australian IT
Written by: James Delahunty @ 7 Feb 2005 8:19