Should the service become reality, it could potentially, over time, revolutionize the way games are delivered to consumers. At first the service would be used to deliver demo versions of upcoming games to consumers, but there's a huge potential beyond that. With the prices of the games constantly in the rise -- some estimates put prizes of next generation console games at around $100 -- there's demand for cheaper alternatives to distributing games.
The current "pay once, play forever" scheme will be around for quite a while, but game developers are looking more and more into concepts that "lure" people into paying, for example, a monthly fee for playing a game. Online multi-player games are just the beginning. Purchasing extra content to games will be the next step. The Sims games series is a prime example of this. However rather than buying a new disc for every added part, people will be able to purchase the content online and "plug" the extra content into their pre-existing game. Eventually you might be able to download, for example, a first level of a platform game for free, and then purchase additional levels as you go on.
Source:
SPOnG
Written by: Jari Ketola @ 31 Mar 2005 12:59