Philips shows off commercial 22-inch 3D display

Philips shows off commercial 22-inch 3D display
Philips has announced that it will be showing off a new 22-inch 3D display at the upcoming InfoComm 2008 event on June 18th.

The display is based on a WSXGA (1680x1050) LCD panel and will use Philips' WOWvx technology "to provide 3D-like images without requiring users to wear special viewing glasses." Technically, WOWvx uses Philips' internal 2D-plus-Depth (the 2D image and its depth map) format "and combines it with the Declipse format developed especially for autostereoscopic 3D displays such as this one. Declipse provides additional "background" information for a more realistic 3D effect."



The company says the display can be used commercially in digital signs used for advertising, retail and gaming applications at casinos. Other specifications include a standard 16:10 aspect ratio, 300cd/m2 brightness, a 1,000:1 contrast ratio and relatively fast 5 ms response time.

The display will go on sale during the Q4 2008, although there was no word on pricing.

Written by: Andre Yoskowitz @ 6 Jun 2008 19:02
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  • 4 comments
  • jetyi83

    ill take it

    6.6.2008 19:36 #1

  • varnull

    Quote:History

    Wheatstone created the first 3D display in the 1830s, using pairs of hand-drawn illustrations. The subsequent invention of photography allowed for the two-view stereo photographs that became popular in the late 19th century. Electronic versions of this were pioneered by John Baird, the inventor of the television, in 1942. However his 3D TV system did not make it out of the laboratory, while descendants of his 2D TV are to be found in almost every home in the land.

    Many attempts have been made to develop a practical 3D television system. Most of the effort has gone into two-view stereoscopic systems. These usually employ glasses of some sort. Such systems have proved effective in some scientific applications and, to a limited extent, in 3D wide screen cinema.

    The step beyond this is a device that can be viewed without the need for special glasses, or any other headgear, and on which the picture changes when the viewer moves her head. The Cambridge Autostereo Display is one particularly effective way of making such a display device, freeing the viewer from the constraints of a two- view system.

    The concept of the Cambridge Display was invented in 1986 in the Engineering Department at Cambridge. It required the development of the enabling technology in order to be feasible. Such developments allowed a prototype to be built in 1990. Further prototypes culminated in the 1994 display, which you see today. The overall system is the result of collaboration between the University's Engineering Department and Computer Laboratory, and Autostereo Systems Ltd, a company founded to promote this time-multiplexed autostereoscopic technology.

    Future work, in co-operation with U.S. and Japanese companies, aims to produce a commercially viable version of the display, with a larger screen.
    http://www.cl.cam.ac.uk/research/rainbow...d/brochure.html

    Only 66 years after the first demonstration of working colour 3D TV. About time too :)

    I saw a bbc tv show about Baird a couple of years ago, where they had built a 3D tv set and cameras to his designs. They looked amazing, though having a large glass bowl in your room might not be very practical.... Does anybody else remember seeing this programme?

    6.6.2008 19:45 #2

  • wolf123

    Well I was wondering if they will have too make specific games for it and shows for it or if you plug in a PS2 and play a game will it render it in the 3d like the game is made in.

    I want too know if I am off track.

    7.6.2008 23:02 #3

  • simpsim1

    @wolf123

    I think it's somewhat a new technology for new applications. I foresee the arcade gaming industry getting their hands on this one quickly. No doubt they'll be salivating at the prospect of their "3D" graphics jumping out of the screen. As for the rest of us, I don't see it being a mainstay of our viewing just yet. Considering how long it took just to get Hi-def into our living rooms, I can't see the entertainment industry embracing 3D as another new format.

    9.6.2008 11:59 #4

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