All "Games for Windows" will now use "zero day piracy protection" that includes server side authentication "on top of a further layer of authentication required for online play."
"This update and other features currently in development represent a tipping point in the evolution of Games for Windows Live as a leading online PC gaming network," added Ron Pessner, general manager of Games for Windows Live.
"In the coming months, we will continue to deliver on our promise to provide gamers and publishers with the industry’s best connected gaming experiences through the Live service."
Written by: Andre Yoskowitz @ 24 Mar 2009 14:37