iPhone app makes $1 million in revenue in six weeks

iPhone app makes $1 million in revenue in six weeks
According to TechCrunch, the game developer Social Gaming Network (SGN) has "pulled in over $1 million in download fees alone in the first six weeks it was available," for its game Fleet Air Superiority Training F.A.S.T.

The game was priced at $9.99 USD but saw slow sales and SGN has since varied pricing, currently bringing it down to $1.99 USD. Cnet says the game brings in as much as $60,000 a day for its creator.



The fast and impressive numbers seem to be opening the eyes of other flash-based game developers, who are now seeing the potential of complex games as strong selling points.

You can view the game here (iTunes will open): F.A.S.T

Written by: Andre Yoskowitz @ 29 Jul 2009 0:18
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  • 5 comments
  • KillerBug

    "The fast and impressive numbers seem to be opening the eyes of other flash-based game developers, who are now seeing the potential of complex games as strong selling points."

    -Sounds more like the low cost sold the game.

    29.7.2009 05:05 #1

  • BadCatt

    Have the right price, They will come. I know they will make more money if you have any thing a price from $9.99 to $1.99.

    29.7.2009 06:30 #2

  • cart0181

    Quote:You can view the game here (iTunes will open): F.A.S.T Is there a way to see some information about this game without installing iTunes?

    29.7.2009 16:56 #3

  • H0bbes

    At the moment it's down to $0.99. Wow.

    2.8.2009 23:52 #4

  • mypapay

    wow, $9.99!!! so cheap for many person.

    China wholesale
    htpp://www.papayaone.com

    5.8.2009 03:31 #5

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