Yerli says the performance analysis of the game shows full occupation of the CPUs, the Cell, and the GPUs, adding there is very little more they could push.
His quote directly: "The interesting thing is we did run a performance analysis on the PS3 devkit, and you know the funny thing is the occupation on all the CPUs, the Cell and the GPUs, is pretty much – the needle is at the limit."
"There’s not much more you can do," he added, "and frankly the breakthrough was very recent, and otherwise we would’ve had a compromised strategy on the consoles, which we don’t have now."
Written by: Andre Yoskowitz @ 21 Jun 2009 21:44