Jeri Ellsworth, recently hired to the division, says multiple prototypes for their designs will be given out to gamers through "a selection process run through Steam."
Ellsworth says the main goal of the new team "is to make Steam games more fun to play in your living room."
More specifically, the team will deal "with control barriers found in much of Steam's library of titles," says Engadget.
For now, the team is only in very, very early stages for the much touted "wearable" computers, with a timetable that could reach as far as 2017 for consumer devices.
Written by: Andre Yoskowitz @ 21 Sep 2012 7:45